I'm a software developer, photographer, 3D modeler, and writer.
I program with C & C++, primarily in the fields of game development and graphics development. I additionally do low-level systems programming, embedded programming, performance engineering, and algorithm design.
I photograph a variety of different subjects, with a stronger focus on street and architecture. I'm a proficient editor with Lightroom, Photoshop, Darktable, Premiere Pro, Canva, and more.
View my portfolios below.